Open Project via Adobe Extendscript

OPEN_PROJECT Β· CLIENT Β· 64d0b98955f3990001c8a169

Nodes74
References28
Dynamic4
Errors0
Warnings0
Score353
Compatible 4.13.0 93% 69/74 ok Β· 5 wc

Issues

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SeverityTypeNode
Compatibility Compatibility: Design Enum Options Missing #28 Premiere Version Converter Action V2
Details

Premiere Version Converter Action V2 has an outdated option list for New Premiere version. Helmut4 4.13.0 also lists: v2026_0.

β†’ Open and save the stream in the selected Helmut4 version or update the node so the design metadata contains the current enum options.

Compatibility Compatibility: Design Enum Options Missing #29 Premiere Version Converter Action V2
Details

Premiere Version Converter Action V2 has an outdated option list for New Premiere version. Helmut4 4.13.0 also lists: v2025, v2026, v2026_0.

β†’ Open and save the stream in the selected Helmut4 version or update the node so the design metadata contains the current enum options.

Compatibility Compatibility: Design Enum Options Missing #32 Premiere Version Converter Action V2
Details

Premiere Version Converter Action V2 has an outdated option list for New Premiere version. Helmut4 4.13.0 also lists: v2025, v2026, v2026_0.

β†’ Open and save the stream in the selected Helmut4 version or update the node so the design metadata contains the current enum options.

Compatibility Compatibility: Wildcard Not In Selected Reference wildcard Β· path.map.to.unix.{path.split.0.{project.path}}//
Details

{path.map.to.unix.{path.split.0.{project.path}}//} is used by this stream but is not listed in the Helmut4 4.13.0 wildcard reference.

β†’ Check whether the wildcard was removed, renamed, introduced in another Helmut4 version, or provided by a plugin.

Compatibility Compatibility: Wildcard Not In Selected Reference wildcard Β· path.map.to.unix.{path.split.2:-1.{node.result.24f6840d-b835-4d6c-8071-e4df430dc317}}
Details

{path.map.to.unix.{path.split.2:-1.{node.result.24f6840d-b835-4d6c-8071-e4df430dc317}}} is used by this stream but is not listed in the Helmut4 4.13.0 wildcard reference.

β†’ Check whether the wildcard was removed, renamed, introduced in another Helmut4 version, or provided by a plugin.

Compatibility Compatibility: Wildcard Not In Selected Reference wildcard Β· path.split.0.{project.path}
Details

{path.split.0.{project.path}} is used by this stream but is not listed in the Helmut4 4.13.0 wildcard reference.

β†’ Check whether the wildcard was removed, renamed, introduced in another Helmut4 version, or provided by a plugin.

Compatibility Compatibility: Wildcard Not In Selected Reference wildcard Β· path.split.2:-1.{node.result.24f6840d-b835-4d6c-8071-e4df430dc317}
Details

{path.split.2:-1.{node.result.24f6840d-b835-4d6c-8071-e4df430dc317}} is used by this stream but is not listed in the Helmut4 4.13.0 wildcard reference.

β†’ Check whether the wildcard was removed, renamed, introduced in another Helmut4 version, or provided by a plugin.

Compatibility Compatibility: Wildcard Not In Selected Reference wildcard Β· file.size.{project.path}
Details

{file.size.{project.path}} is used by this stream but is not listed in the Helmut4 4.13.0 wildcard reference.

β†’ Check whether the wildcard was removed, renamed, introduced in another Helmut4 version, or provided by a plugin.

Compatibility Compatibility: Wildcard Not In Selected Reference wildcard Β· path.map.to.win.{project.path}
Details

{path.map.to.win.{project.path}} is used by this stream but is not listed in the Helmut4 4.13.0 wildcard reference.

β†’ Check whether the wildcard was removed, renamed, introduced in another Helmut4 version, or provided by a plugin.

Compatibility Compatibility: Wildcard Not In Selected Reference wildcard Β· path.map.to.win.{project.path}
Details

{path.map.to.win.{project.path}} is used by this stream but is not listed in the Helmut4 4.13.0 wildcard reference.

β†’ Check whether the wildcard was removed, renamed, introduced in another Helmut4 version, or provided by a plugin.

Old Wildcard Deprecated Wildcard Syntax #22 Project Extension Condition
Details

Condition / Helmut / Project Extension Condition uses old percent-style wildcard syntax: %project.extension%. This syntax is deprecated β€” use curly-brace syntax instead.

β†’ Replace %wildcard% with {wildcard} in all parameter values of this node.

Old Wildcard Deprecated Wildcard Syntax #12 Project Extension Condition
Details

Condition / Helmut / Project Extension Condition uses old percent-style wildcard syntax: %project.extension%. This syntax is deprecated β€” use curly-brace syntax instead.

β†’ Replace %wildcard% with {wildcard} in all parameter values of this node.

Old Wildcard Deprecated Wildcard Syntax #19 Project Extension Condition
Details

Condition / Helmut / Project Extension Condition uses old percent-style wildcard syntax: %project.extension%. This syntax is deprecated β€” use curly-brace syntax instead.

β†’ Replace %wildcard% with {wildcard} in all parameter values of this node.

Old Wildcard Deprecated Wildcard Syntax #23 Project Extension Condition
Details

Condition / Helmut / Project Extension Condition uses old percent-style wildcard syntax: %project.extension%. This syntax is deprecated β€” use curly-brace syntax instead.

β†’ Replace %wildcard% with {wildcard} in all parameter values of this node.

Old Wildcard Deprecated Wildcard Syntax #11 Project Extension Condition
Details

Condition / Helmut / Project Extension Condition uses old percent-style wildcard syntax: %project.extension%. This syntax is deprecated β€” use curly-brace syntax instead.

β†’ Replace %wildcard% with {wildcard} in all parameter values of this node.

Dynamic Reference Dynamic Variable Reference #6 Job Start After Effects Action
Details

The variable name contains a placeholder or dynamic expression, so the final key cannot be fully verified from the export alone.

β†’ Document the expected resolved values or add explicit definitions for the known runtime keys.

Dynamic Reference Dynamic Variable Reference #0 Job Start Premiere Action V2
Details

The variable name contains a placeholder or dynamic expression, so the final key cannot be fully verified from the export alone.

β†’ Document the expected resolved values or add explicit definitions for the known runtime keys.

References

Show Hide
KindTypeKeySourceNode
Reference Helmut Variable DVA Version Design #3 Wildcard Condition V3
Reference Helmut Variable DVA Version Design #7 Wildcard Condition V3
Reference Helmut Wildcard helmut.projects Design #13 Premiere OS Path Mapper Action V2
Reference Helmut Wildcard helmut.projects Design #15 File Open Action
Reference Helmut Wildcard helmut.projects Design #21 File Open Action
Reference Helmut Wildcard helmut.projects Design #27 Premiere Path Settings Action V2
Reference Helmut Wildcard helmut.projects Design #35 Premiere Path Settings Action V2
Reference Node Result 24f6840d-b835-4d6c-8071-e4df430dc317 Design #10 Stream Set Temporary Variable Action
Reference Node Result 6de493f6-4ec8-4cc1-841e-a57ac0891097 Design #24 Wildcard Condition V3
Reference Node Result b48e7bd1-3a28-428b-bf15-2ff4e0d18f8c Design #51 Wildcard Condition V3
Reference Node Result c6b9b4ab-9b00-4afc-920a-80a9eba39fb2 Design #61 Stream Set Temporary Variable Action
Reference Node Result c751c7d1-ab8c-4779-896a-7a1efa85bb2b Design #60 Stream Set Temporary Variable Action
Reference Node Result c9b12de5-1681-4046-9423-1066bef92539 Design #25 Wildcard Condition V3
Reference Node Result e054bbad-f253-44c8-8186-5aa1e69ea95e Design #50 Wildcard Condition V3
Reference Store Variable AE {local.os} Design #6 Job Start After Effects Action
Reference Store Variable AE {local.os} Design #68 Job Start After Effects Action
Reference Store Variable PR Version Design #9 Premiere Force Native Lock Action
Reference Store Variable PR Version Design #38 Premiere Force Native Lock Action
Reference Store Variable PR {local.os} Design #0 Job Start Premiere Action V2
Reference Store Variable PR {local.os} Design #40 Job Start Premiere Action V2
Reference Temp Stream Variable adobe_status Design #4 Wildcard Condition V3
Reference Temp Stream Variable adobe_status Design #30 Wildcard Condition V3
Reference Temp Stream Variable adobe_status Design #37 Wildcard Condition V3
Reference Temp Stream Variable adobe_status Design #59 Wildcard Condition V3
Setter Temp Stream Variable adobe_status Nodelist #26 Stream Set Temporary Variable Action
Setter Temp Stream Variable adobe_status Nodelist #52 Stream Set Temporary Variable Action
Reference Temp Stream Variable prj-path-extendscript Design #41 Job Execute ExtendScript In Premiere Action V2
Reference Temp Stream Variable prj-path-extendscript Design #44 Job Execute ExtendScript In Premiere Action V2
Reference Temp Stream Variable prj-path-extendscript Design #70 Job Execute ExtendScript In After Effects Action
Reference Temp Stream Variable prj-path-extendscript Design #73 Job Execute ExtendScript In After Effects Action
Setter Temp Stream Variable prj-path-extendscript Nodelist #10 Stream Set Temporary Variable Action
Setter Temp Stream Variable prj-path-extendscript Nodelist #60 Stream Set Temporary Variable Action
Setter Temp Stream Variable prj-path-extendscript Nodelist #61 Stream Set Temporary Variable Action

Nodes

#TypeTitleDescriptionSummaryReferencesIssues
0 Action / Helmut / Job Premiere Start App Action V2 Job Start Premiere Action V2 Will start Premiere and wait until it's ready (Panel required) success -> #37 Wildcard Condition V3
failure -> #39 Fail Action
store_variable:PR {local.os}
Dynamic Reference
1 Action / General / Fail Action With Message Fail Action Will always fail message: Problem creating helmut.json file - check storage access
2 Action / Helmut / Project Lock Action Project lock Action Will lock a project
3 Condition / General / Wildcard Multiple Condition Wildcard Condition V3 Will match input against one or multiple patterns (NB: This node is functionally equivalent to the "Match Multiple Patterns Condition" and may be removed in upcoming Helmut-releases) source: ['26']
against: {helmut.variable.DVA Version}
condition: IS

success -> #28 Premiere Version Converter Action V2
failure -> #7 Wildcard Condition V3
helmut_variable:DVA Version
4 Condition / General / Wildcard Multiple Condition Wildcard Condition V3 Will match input against one or multiple patterns (NB: This node is functionally equivalent to the "Match Multiple Patterns Condition" and may be removed in upcoming Helmut-releases) source: ['terminated']
against: {stream.variable.adobe_status}
condition: IS

success -> #17 Split Stream Action
failure -> #40 Job Start Premiere Action V2
stream_variable:adobe_status
5 Action / Delete / File Multiple Delete Action File Delete Action Will delete one or more files success -> #16 Project As JSON V2
failure -> #16 Project As JSON V2
6 Action / Helmut / Job After Effects Start App Action Job Start After Effects Action Will start After Effects and wait until it's ready (Panel required) success -> #65 Send Notification to User
failure -> #53 Fail Action
store_variable:AE {local.os}
Dynamic Reference
7 Condition / General / Wildcard Multiple Condition Wildcard Condition V3 Will match input against one or multiple patterns (NB: This node is functionally equivalent to the "Match Multiple Patterns Condition" and may be removed in upcoming Helmut-releases) source: ['24']
against: {helmut.variable.DVA Version}
condition: IS

success -> #32 Premiere Version Converter Action V2
failure -> #29 Premiere Version Converter Action V2
helmut_variable:DVA Version
8 Action / General / Regex Apply Action Regex Apply Action V2 Will apply a regex to a string source: {path.map.to.win.{project.path}}

success -> #10 Stream Set Temporary Variable Action
failure -> #66 Fail Action
9 Action / Helmut / Premiere Force Native Lock Action Premiere Force Native Lock Action Will force native Premiere locking in the current user profile success -> #54 Premiere Native Lock Action V3
failure -> #63 Fail Action
store_variable:PR Version
10 Action / Helmut / Stream Set Temporary Variable Action Stream Set Temporary Variable Action Will set a temporary custom stream variable temporary variable: prj-path-extendscript

success -> #12 Project Extension Condition
node_result:24f6840d-b835-4d6c-8071-e4df430dc317
11 Condition / Helmut / Project Extension Condition Project Extension Condition Will match the projects extension condition: IS

success -> #13 Premiere OS Path Mapper Action V2
failure -> #30 Wildcard Condition V3
Old Wildcard
12 Condition / Helmut / Project Extension Condition Project Extension Condition Will match the projects extension condition: IS

success -> #14 CMD Execute Action
failure -> #46 CMD Execute Action
Old Wildcard
13 Action / Helmut / Premiere Map Paths To Os Action Premiere OS Path Mapper Action V2 Will map various paths in a Premiere project to match the target OS success -> #3 Wildcard Condition V3
failure -> #3 Wildcard Condition V3
14 Action / Execute / CMDExecute Action CMD Execute Action Will execute a windows CMD command script: cmd /c tasklist /fi "imagename eq Adobe Premiere Pro.exe" | findstr /B /I /C:"Adobe Premiere Pro.exe"

success -> #24 Wildcard Condition V3
15 Action / Execute / Open File Action File Open Action Will open a file with the default program source: {project.path}

success -> #2 Project lock Action
failure -> #2 Project lock Action
16 Action / Helmut / Project JSONAction Project As JSON V2 Will write a JSON file next to the project success -> #23 Project Extension Condition
failure -> #1 Fail Action
17 Action / General / Split Stream Action Split Stream Action Will split a stream into a synchronous and an asynchronous way. Required if a stream's execution time might exceed 60 seconds. A stream fails after 60 seconds. The asynchronous path is executed synchronously in itself and may take longer t… success -> #18 Sleep Action
failure -> #40 Job Start Premiere Action V2
18 Action / General / Sleep Action Sleep Action Will sleep for an amount of milliseconds success -> #36 Send Notification to User
19 Condition / Helmut / Project Extension Condition Project Extension Condition Will match the projects extension condition: IS

success -> #21 File Open Action
failure -> #55 Operating System Condition V2
Old Wildcard
20 Action / Execute / Bash Execute Action Bash Execute Action Will execute a unix BASH command script: ps -ax | grep Adobe\ Premiere\ Pro

success -> #25 Wildcard Condition V3
21 Action / Execute / Open File Action File Open Action Will open a file with the default program source: {project.path}
22 Condition / Helmut / Project Extension Condition Project Extension Condition Will match the projects extension condition: IS

success -> #20 Bash Execute Action
failure -> #49 Bash Execute Action
Old Wildcard
23 Condition / Helmut / Project Extension Condition Project Extension Condition Will match the projects extension condition: IS

success -> #15 File Open Action
failure -> #19 Project Extension Condition
Old Wildcard
24 Condition / General / Wildcard Multiple Condition Wildcard Condition V3 Will match input against one or multiple patterns (NB: This node is functionally equivalent to the "Match Multiple Patterns Condition" and may be removed in upcoming Helmut-releases) source: ['Adobe Premiere Pro.exe']
against: {node.result.6de493f6-4ec8-4cc1-841e-a57ac0891097}
condition: CONTAINS

success -> #26 Stream Set Temporary Variable Action
failure -> #52 Stream Set Temporary Variable Action
node_result:6de493f6-4ec8-4cc1-841e-a57ac0891097
25 Condition / General / Wildcard Multiple Condition Wildcard Condition V3 Will match input against one or multiple patterns (NB: This node is functionally equivalent to the "Match Multiple Patterns Condition" and may be removed in upcoming Helmut-releases) source: ['app/Contents/MacOS/Adobe Premiere Pro']
against: {node.result.c9b12de5-1681-4046-9423-1066bef92539}
condition: CONTAINS

success -> #26 Stream Set Temporary Variable Action
failure -> #52 Stream Set Temporary Variable Action
node_result:c9b12de5-1681-4046-9423-1066bef92539
26 Action / Helmut / Stream Set Temporary Variable Action Stream Set Temporary Variable Action Will set a temporary custom stream variable temporary variable: adobe_status

success -> #11 Project Extension Condition
27 Action / Helmut / Premiere Paths Settings Action V2 Premiere Path Settings Action V2 Will set various paths in a Premiere project (leave empty to skip) success -> #9 Premiere Force Native Lock Action
28 Action / Helmut / Premiere Convert To Version Action V2 Premiere Version Converter Action V2 Will change the project file to the selected Premiere version success -> #34 Operating System Condition V2
failure -> #34 Operating System Condition V2
Compatibility
29 Action / Helmut / Premiere Convert To Version Action V2 Premiere Version Converter Action V2 Will change the project file to the selected Premiere version success -> #34 Operating System Condition V2
Compatibility
30 Condition / General / Wildcard Multiple Condition Wildcard Condition V3 Will match input against one or multiple patterns (NB: This node is functionally equivalent to the "Match Multiple Patterns Condition" and may be removed in upcoming Helmut-releases) source: ['terminated']
against: {stream.variable.adobe_status}
condition: IS

success -> #47 Split Stream Action
failure -> #71 After Effects OS Path Mapper Action
stream_variable:adobe_status
31 Action / Helmut / Premiere Start Helmut Panel Action Premiere Start Helmut Panel Action Will start the Helmut (visible) panel in Premiere success -> #45 Success Action
failure -> #45 Success Action
32 Action / Helmut / Premiere Convert To Version Action V2 Premiere Version Converter Action V2 Will change the project file to the selected Premiere version success -> #34 Operating System Condition V2
Compatibility
33 Condition / General / Wildcard Multiple Condition Wildcard Condition V3 Will match input against one or multiple patterns (NB: This node is functionally equivalent to the "Match Multiple Patterns Condition" and may be removed in upcoming Helmut-releases) source: [':\\']
against: {project.path}
condition: CONTAINS_NOT

success -> #56 Regex Apply Action V2
failure -> #8 Regex Apply Action V2
34 Condition / General / OSCondition Operating System Condition V2 Will match the current operating system condition: IS

success -> #35 Premiere Path Settings Action V2
failure -> #42 Wildcard Condition V3
35 Action / Helmut / Premiere Paths Settings Action V2 Premiere Path Settings Action V2 Will set various paths in a Premiere project (leave empty to skip) success -> #38 Premiere Force Native Lock Action
36 Output / User / User Notification Output Send Notification to User Will send a notification to a user message: The project will be opened in a moment ... please be patient
37 Condition / General / Wildcard Multiple Condition Wildcard Condition V3 Will match input against one or multiple patterns (NB: This node is functionally equivalent to the "Match Multiple Patterns Condition" and may be removed in upcoming Helmut-releases) source: ['terminated']
against: {stream.variable.adobe_status}
condition: IS

success -> #41 Job Execute ExtendScript In Premiere Action V2
failure -> #43 Send Notification to User
stream_variable:adobe_status
38 Action / Helmut / Premiere Force Native Lock Action Premiere Force Native Lock Action Will force native Premiere locking in the current user profile success -> #62 Premiere Native Lock Action V3
failure -> #63 Fail Action
store_variable:PR Version
39 Action / General / Fail Action With Message Fail Action Will always fail message: Issue with the invisible panel!
40 Action / Helmut / Job Premiere Start App Action V2 Job Start Premiere Action V2 Will start Premiere and wait until it's ready (Panel required) success -> #0 Job Start Premiere Action V2
failure -> #0 Job Start Premiere Action V2
store_variable:PR {local.os}
Dynamic Reference
41 Action / Helmut / Job Premiere Execute Extend Script Action V2 Job Execute ExtendScript In Premiere Action V2 Will execute ExtendScript in Premiere (panel required) success -> #31 Premiere Start Helmut Panel Action
failure -> #31 Premiere Start Helmut Panel Action
stream_variable:prj-path-extendscript
42 Condition / General / Wildcard Multiple Condition Wildcard Condition V3 Will match input against one or multiple patterns (NB: This node is functionally equivalent to the "Match Multiple Patterns Condition" and may be removed in upcoming Helmut-releases) source: ['25000000']
against: {file.size.{project.path}}
condition: IS_GREATER_THAN

success -> #4 Wildcard Condition V3
failure -> #35 Premiere Path Settings Action V2
43 Output / User / User Notification Output Send Notification to User Will send a notification to a user message: The project will be opened now ...

success -> #44 Job Execute ExtendScript In Premiere Action V2
44 Action / Helmut / Job Premiere Execute Extend Script Action V2 Job Execute ExtendScript In Premiere Action V2 Will execute ExtendScript in Premiere (panel required) success -> #45 Success Action
failure -> #45 Success Action
stream_variable:prj-path-extendscript
45 Action / General / Success Action Success Action Use it to make a failed node be successful to ensure a whole stream is successful
46 Action / Execute / CMDExecute Action CMD Execute Action Will execute a windows CMD command script: cmd /c tasklist /fi "imagename eq AfterFX.exe" | findstr /B /I /C:"AfterFX.exe"

success -> #50 Wildcard Condition V3
47 Action / General / Split Stream Action Split Stream Action Will split a stream into a synchronous and an asynchronous way. Required if a stream's execution time might exceed 60 seconds. A stream fails after 60 seconds. The asynchronous path is executed synchronously in itself and may take longer t… success -> #48 Sleep Action
failure -> #71 After Effects OS Path Mapper Action
48 Action / General / Sleep Action Sleep Action Will sleep for an amount of milliseconds success -> #58 Send Notification to User
49 Action / Execute / Bash Execute Action Bash Execute Action Will execute a unix BASH command script: ps -ax | grep Adobe\ After\ Effects

success -> #51 Wildcard Condition V3
50 Condition / General / Wildcard Multiple Condition Wildcard Condition V3 Will match input against one or multiple patterns (NB: This node is functionally equivalent to the "Match Multiple Patterns Condition" and may be removed in upcoming Helmut-releases) source: ['AfterFX.exe']
against: {node.result.e054bbad-f253-44c8-8186-5aa1e69ea95e}
condition: CONTAINS

success -> #26 Stream Set Temporary Variable Action
failure -> #52 Stream Set Temporary Variable Action
node_result:e054bbad-f253-44c8-8186-5aa1e69ea95e
51 Condition / General / Wildcard Multiple Condition Wildcard Condition V3 Will match input against one or multiple patterns (NB: This node is functionally equivalent to the "Match Multiple Patterns Condition" and may be removed in upcoming Helmut-releases) source: ['app/Contents/MacOS/After Effects']
against: {node.result.b48e7bd1-3a28-428b-bf15-2ff4e0d18f8c}
condition: CONTAINS

success -> #26 Stream Set Temporary Variable Action
failure -> #52 Stream Set Temporary Variable Action
node_result:b48e7bd1-3a28-428b-bf15-2ff4e0d18f8c
52 Action / Helmut / Stream Set Temporary Variable Action Stream Set Temporary Variable Action Will set a temporary custom stream variable temporary variable: adobe_status

success -> #11 Project Extension Condition
53 Action / General / Fail Action With Message Fail Action Will always fail message: Issue with the invisible panel!
54 Action / Helmut / Premiere Native Lock Action Premiere Native Lock Action V3 Will lock a project using Premiere's native locking success -> #4 Wildcard Condition V3
failure -> #63 Fail Action
55 Condition / General / OSCondition Operating System Condition V2 Will match the current operating system condition: IS

success -> #33 Wildcard Condition V3
failure -> #57 Regex Apply Action V2
56 Action / General / Regex Apply Action Regex Apply Action V2 Will apply a regex to a string source: /{path.map.to.win.{project.path}}

success -> #60 Stream Set Temporary Variable Action
failure -> #66 Fail Action
57 Action / General / Regex Apply Action Regex Apply Action V2 Will apply a regex to a string source: {project.path}

success -> #61 Stream Set Temporary Variable Action
failure -> #66 Fail Action
58 Output / User / User Notification Output Send Notification to User Will send a notification to a user message: The project will be opened in a moment ... please be patient
59 Condition / General / Wildcard Multiple Condition Wildcard Condition V3 Will match input against one or multiple patterns (NB: This node is functionally equivalent to the "Match Multiple Patterns Condition" and may be removed in upcoming Helmut-releases) source: ['terminated']
against: {stream.variable.adobe_status}
condition: IS

success -> #70 Job Execute ExtendScript In After Effects Action
failure -> #73 Job Execute ExtendScript In After Effects Action
stream_variable:adobe_status
60 Action / Helmut / Stream Set Temporary Variable Action Stream Set Temporary Variable Action Will set a temporary custom stream variable temporary variable: prj-path-extendscript

success -> #12 Project Extension Condition
node_result:c751c7d1-ab8c-4779-896a-7a1efa85bb2b
61 Action / Helmut / Stream Set Temporary Variable Action Stream Set Temporary Variable Action Will set a temporary custom stream variable temporary variable: prj-path-extendscript

success -> #22 Project Extension Condition
node_result:c6b9b4ab-9b00-4afc-920a-80a9eba39fb2
62 Action / Helmut / Premiere Native Lock Action Premiere Native Lock Action V3 Will lock a project using Premiere's native locking success -> #4 Wildcard Condition V3
failure -> #63 Fail Action
63 Action / General / Fail Action With Message Fail Action Will always fail message: Failed to set PR lock settings!
64 Action / Helmut / Project Lock Action Project Lock Action Will lock a project success -> #68 Job Start After Effects Action
65 Output / User / User Notification Output Send Notification to User Will send a notification to a user message: The project will be opened now ...

success -> #59 Wildcard Condition V3
66 Action / General / Fail Action With Message Fail Action Will always fail message: Regex node failed!
67 Action / General / Success Action Success Action Use it to make a failed node be successful to ensure a whole stream is successful
68 Action / Helmut / Job After Effects Start App Action Job Start After Effects Action Will start After Effects and wait until it's ready (Panel required) success -> #6 Job Start After Effects Action
failure -> #6 Job Start After Effects Action
store_variable:AE {local.os}
Dynamic Reference
69 Action / Helmut / After Effects Start Helmut Panel Action After Effects Start Helmut Panel Action Will start the Helmut (visible) panel in After Effects success -> #67 Success Action
failure -> #67 Success Action
70 Action / Helmut / Job After Effects Execute Extend Script Action Job Execute ExtendScript In After Effects Action Will execute ExtendScript in After Effects (panel required) success -> #69 After Effects Start Helmut Panel Action
failure -> #69 After Effects Start Helmut Panel Action
stream_variable:prj-path-extendscript
71 Action / Helmut / After Effects Map Paths To Os Action After Effects OS Path Mapper Action Will map various paths in an After Effects project to match the target OS success -> #64 Project Lock Action
72 Action / General / Success Action Success Action Use it to make a failed node be successful to ensure a whole stream is successful
73 Action / Helmut / Job After Effects Execute Extend Script Action Job Execute ExtendScript In After Effects Action Will execute ExtendScript in After Effects (panel required) success -> #67 Success Action
failure -> #67 Success Action
stream_variable:prj-path-extendscript