Archive Project

ARCHIVE Β· CLIENT Β· 5f437b271bb1610006d84db2

Nodes24
References11
Dynamic3
Errors1
Warnings0
Score129
Compatible 4.13.0 75% 18/24 ok Β· 1 dep Β· 5 wc

Issues

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SeverityTypeNode
Error Missing Metadata Definition #21 Job Metadata Changer Action V2
Details

This metadata key is used by at least one stream, but no matching metadata definition was found in the export.

β†’ Check the metadata name and scope, export the latest metadata definitions, or document it if it is created dynamically.

Deprecated Compatibility: Deprecated Node Reference #11 Cosmo Get Project Assets Action
Details

Cosmo Get Project Assets Action is marked as deprecated in the Helmut4 4.13.0 node reference.

β†’ Replace this node with the current supported action, condition, or output before upgrading or standardizing this workflow.

Compatibility Compatibility: Wildcard Not In Selected Reference wildcard Β· path.name.{job.source}
Details

{path.name.{job.source}} is used by this stream but is not listed in the Helmut4 4.13.0 wildcard reference.

β†’ Check whether the wildcard was removed, renamed, introduced in another Helmut4 version, or provided by a plugin.

Compatibility Compatibility: Wildcard Not In Selected Reference wildcard Β· user.name%
Details

{user.name%} is used by this stream but is not listed in the Helmut4 4.13.0 wildcard reference.

β†’ Check whether the wildcard was removed, renamed, introduced in another Helmut4 version, or provided by a plugin.

Compatibility Compatibility: Wildcard Not In Selected Reference wildcard Β· path.name.{job.source}
Details

{path.name.{job.source}} is used by this stream but is not listed in the Helmut4 4.13.0 wildcard reference.

β†’ Check whether the wildcard was removed, renamed, introduced in another Helmut4 version, or provided by a plugin.

Compatibility Compatibility: Wildcard Not In Selected Reference wildcard Β· path.split.0:-3.{stream.variable.oldpath}
Details

{path.split.0:-3.{stream.variable.oldpath}} is used by this stream but is not listed in the Helmut4 4.13.0 wildcard reference.

β†’ Check whether the wildcard was removed, renamed, introduced in another Helmut4 version, or provided by a plugin.

Old Wildcard Deprecated Wildcard Syntax #14 Send Notification to User
Details

Output / User / User Notification Output uses old percent-style wildcard syntax: %user.name%. This syntax is deprecated β€” use curly-brace syntax instead.

β†’ Replace %wildcard% with {wildcard} in all parameter values of this node.

Old Wildcard Deprecated Wildcard Syntax #7 Project File Copy Action
Details

Action / Helmut / Project File Copy Action uses old percent-style wildcard syntax: %project.id%. This syntax is deprecated β€” use curly-brace syntax instead.

β†’ Replace %wildcard% with {wildcard} in all parameter values of this node.

Old Wildcard Deprecated Wildcard Syntax #13 Project status update Action
Details

Action / Helmut / Project Status Update Action uses old percent-style wildcard syntax: %project.id%, %user.name%. This syntax is deprecated β€” use curly-brace syntax instead.

β†’ Replace %wildcard% with {wildcard} in all parameter values of this node.

Old Wildcard Deprecated Wildcard Syntax #6 Project status update Action
Details

Action / Helmut / Project Status Update Action uses old percent-style wildcard syntax: %project.id%, %user.name%. This syntax is deprecated β€” use curly-brace syntax instead.

β†’ Replace %wildcard% with {wildcard} in all parameter values of this node.

Old Wildcard Deprecated Wildcard Syntax #5 Project status update Action
Details

Action / Helmut / Project Status Update Action uses old percent-style wildcard syntax: %project.id%, %user.name%. This syntax is deprecated β€” use curly-brace syntax instead.

β†’ Replace %wildcard% with {wildcard} in all parameter values of this node.

Dynamic Reference Dynamic Variable Reference #7 Project File Copy Action
Details

The variable name contains a placeholder or dynamic expression, so the final key cannot be fully verified from the export alone.

β†’ Document the expected resolved values or add explicit definitions for the known runtime keys.

References

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KindTypeKeySourceNode
Reference Helmut Variable HouseKeeper Design #1 Cosmo Change Project Asset Action V3
Reference Helmut Variable HouseKeeper Design #4 Folder Exists Condition
Reference Helmut Variable HouseKeeper Design #7 Project File Copy Action
Reference Helmut Variable HouseKeeper Design #12 Folder Create Action
Reference Helmut Variable HouseKeeper Design #19 Job File Copy Action V2
Reference Helmut Variable HouseKeeper Design #22 Folder Exists Condition
Reference Helmut Variable HouseKeeper Design #23 Folder Create Action
Setter Job Metadata Status Nodelist #21 Job Metadata Changer Action V2
Reference Store Variable short-{project.extension} Design #7 Project File Copy Action
Reference Store Variable short-{project.extension} Design #22 Folder Exists Condition
Reference Store Variable short-{project.extension} Design #23 Folder Create Action
Reference Temp Stream Variable oldpath Design #2 Folder Delete Action
Setter Temp Stream Variable oldpath Nodelist #9 Stream set temporary variable Action

Nodes

#TypeTitleDescriptionSummaryReferencesIssues
0 Action / General / Split Stream Action Split Stream Action Will split into a synchronous and an asynchronous way success -> #18 Sleep Action
failure -> #22 Folder Exists Condition
1 Action / Helmut / Cosmo Change Project Asset Action Cosmo Change Project Asset Action V3 Will move an asset within Cosmo (for a single project) success -> #20 Wildcard Condition V3 helmut_variable:HouseKeeper
2 Action / Delete / Folder Multiple Delete Action Folder Delete Action Will delete one or more folders recursively folders: ['{path.split.0:-3.{stream.variable.oldpath}}']

success -> #21 Job Metadata Changer Action V2
stream_variable:oldpath
3 Action / General / Sleep Action Sleep Action Will sleep for an amount of milliseconds success -> #19 Job File Copy Action V2
4 Condition / Folder / Folder Multiple Exists Condition Folder Exists Condition Will check if one or more folders exist folders: ['{helmut.variable.HouseKeeper}/{project.name}/Media']
condition: DOES_EXIST

success -> #5 Project status update Action
failure -> #12 Folder Create Action
helmut_variable:HouseKeeper
5 Action / Helmut / Project Status Update Action Project status update Action Will set a project's status success -> #0 Split Stream Action
Old Wildcard
6 Action / Helmut / Project Status Update Action Project status update Action Will set a project's status
Old Wildcard
7 Action / Helmut / Project File Copy Action Project File Copy Action Will copy a template file and set it as project file success -> #2 Folder Delete Action helmut_variable:HouseKeeper store_variable:short-{project.extension}
Old Wildcard Dynamic Reference
8 Action / Helmut / Job Status Update Action Job status update Action Will set a jobs status message: Project: '{project.name}' has been archived successfully by rendernode {user.name}

success -> #6 Project status update Action
9 Action / Helmut / Stream Set Temporary Variable Action Stream set temporary variable Action Will set a temporary custom stream variable temporary variable: oldpath

success -> #7 Project File Copy Action
10 Action / Helmut / Job Status Update Action Job Status Update Action Will set a job's status message: The project is already archived. No further action will be taken.

success -> #14 Send Notification to User
11 Action / Helmut / Cosmo Get Project Assets Action Cosmo Get Project Assets Action Will while over a list of all/selected assets for a project success -> #9 Stream set temporary variable Action
failure -> #3 Sleep Action
Deprecated
12 Action / Create / Folder Multiple Create Action Folder Create Action Will create one or more folders folders: ['{helmut.variable.HouseKeeper}/{project.name}/Media']

success -> #5 Project status update Action
helmut_variable:HouseKeeper
13 Action / Helmut / Project Status Update Action Project status update Action Will set a project's status
Old Wildcard
14 Output / User / User Notification Output Send Notification to User Will send a notification to a user message: The project is already archived. No further action will be taken.

success -> #13 Project status update Action
Old Wildcard
15 Action / Delete / File Multiple Delete Action File Delete Action Will delete one or more files
16 Action / General / Success Action Success Action Use it to make a failed node to be successful to ensure a whole stream is successful"
17 Condition / General / Wildcard Multiple Condition Wildcard Condition V3 Will match input against one or multiple patterns (NB: This node is functionally equivalent to the "Match Multiple Patterns Condition" and may be removed in upcoming Helmut-releases) source: ['ARCHIVED']
against: {project.locked.status}
condition: IS_NOT

success -> #4 Folder Exists Condition
failure -> #10 Job Status Update Action
18 Action / General / Sleep Action Sleep Action Will sleep for an amount of milliseconds
19 Action / Helmut / Job File Copy With Options Action V2 Job File Copy Action V2 Will copy a file source: {job.source}
target: {helmut.variable.HouseKeeper}/{project.name}/Media/{path.name.{job.source}}

success -> #1 Cosmo Change Project Asset Action V3
helmut_variable:HouseKeeper
20 Condition / General / Wildcard Multiple Condition Wildcard Condition V3 Will match input against one or multiple patterns (NB: This node is functionally equivalent to the "Match Multiple Patterns Condition" and may be removed in upcoming Helmut-releases) source: ['{job.unique}']
against: true
condition: IS

success -> #15 File Delete Action
failure -> #16 Success Action
21 Action / Metadata / Job Metadata Changer Action Job Metadata Changer Action V2 Will change a single metadata value for a job metadata: Status

success -> #8 Job status update Action
failure -> #8 Job status update Action
Error
22 Condition / Folder / Folder Multiple Exists Condition Folder Exists Condition Will check if one or more folders exist folders: ['{helmut.variable.HouseKeeper}/{project.name}/{store.variable.short-{project.extension}}']
condition: DOES_EXIST

success -> #11 Cosmo Get Project Assets Action
failure -> #23 Folder Create Action
helmut_variable:HouseKeeper store_variable:short-{project.extension}
Dynamic Reference
23 Action / Create / Folder Multiple Create Action Folder Create Action Will create one or more folders folders: ['{helmut.variable.HouseKeeper}/{project.name}/{store.variable.short-{project.extension}}']

success -> #11 Cosmo Get Project Assets Action
helmut_variable:HouseKeeper store_variable:short-{project.extension}
Dynamic Reference